The Multiplayer Classroom: Designing Coursework as a Game — Lee Sheldon (2012)

$19.99

SKU: B000030489 Category:

Order Cut-Off & Processing

  • Order cut-off: 2:00 PM (PT).

  • Orders placed after 2:00 PM PT begin processing the next day.

  • Handling time: 1–3 days (Mon–Sun) to prepare your order for shipment.

Transit Time

Transit time: 3–7 days (Mon–Sun) once shipped.

Total delivery window: typically 4–10 days from order placement to delivery, depending on when the order is placed relative to cut-off, handling time, carrier performance, weather, and holidays.

Shipping Fee

Flat rate: $5.00 per order for standard shipping anywhere in the U.S.

Book Description

Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educators, here are the tools to engage and excite students by using principles learned in the development of popular video games. Suitable for use in the classroom or the boardroom, the book features a reader-friendly style that introduces game concepts and vocabulary in a logical way. You don’t need any experience making games or even playing games to use this book. Yet, you will learn how to create multiplayer games for any age on any subject. Bring your classroom into the 21st century!


Book Details

  • Author: Lee Sheldon
  • Publisher: Cengage
  • Published Date: 2012
  • Published Year: 2012
  • Language: English
  • ISBN-13: 9781435458444

Reviews

There are no reviews yet.

Be the first to review “The Multiplayer Classroom: Designing Coursework as a Game — Lee Sheldon (2012)”